Monday, October 5, 2015

Character Animation Bootcamp - Day Zero - Orientation Evaluation

The first assignment was an intro to one of their character rigs. The task was to move the character from out of the way of the falling squash. I decided to create a dodge roll for now - which of course ended up being much more complicated than originally expected because all the rotating controllers needed to add their value to the rotating body. Not a bad rig, but I would say it isn't quite as good as I had hoped to work with.

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