I mentored a high school student on some basics of animation inside of Photoshop. While Adobe has improved some aspects of the program for this, it is still very clunky and very cumbersome to do simple things like holds, shift frame rate, or even drawing on twos. All complaints aside - it's still a lot of fun and I look forward to teaching a few simple techniques and created some short exercises to go along with each lesson like this: a simple ball jumping with some overlap, squash-and-stretch, and secondary animation.
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